Castlevania: Lords of Shadow - Mirror of Fate HD Review
Added: 31.10.2013 21:51 | 2 views | 0 comments
The second chapter in the What is a man but a happy pile of secrets? Wait, is that right? Interestingly, the graphical boost isn't the only difference between versions of Mirror of Fate. Least of all, the controls have been loosened a bit, allowing you to use the D-pad to control your character. Beyond this, the most important change is the removal of the vast majority of quick-time events. When I reviewed Mirror of Fate the first time around, I lamented the fact that the game constantly shoved in quick-time events. Want to open a treasure chest? Get ready to tap the A button a dozen times. Ready to deal the final blow to a difficult boss? Prepare for a series of button presses that can't be missed. In both scenarios, you've proven your abilities and shouldn't be subjected to laborious inputs for the mere sake of it. In most instances, quick-time events have been removed from Mirror of Fate HD in favor of allowing the action or cutscene to progress without further input. These are small changes, but the latter has far-reaching implications on the game at large. I no longer view Mirror of Fate as a good Castlevania game plagued by annoying design issues. Now, in the case of the HD port, the positives rise to the surface rather than the negatives, and Mirror of Fate finally feels like a great addition to the series. It has the most intriguing story in any Castlevania game to date, even if it is a bit predictable, and the emphasis on combat above exploration is a fair trade, primarily because the combo system is so fluid and sports a good amount of depth. Mirror of Fate on the 3DS may not have been the side-scrolling, vampire-hunting adventure that we all hoped it would be, but with its heightened presentation and revamped mechanics, Mirror of Fate HD is a big step in the right direction. More in www.gamespot.com »
Tags: Wake, When, Fate, Castlevania, Lords, Shadow, Mirror, There, Beyond, Learn, Ready
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