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No paid powerups for XCOM iOS

Added: 09.04.2013 15:33 | 13 views | 0 comments

Designer Jake Solomon says he would not be able to sleep at night if portable version of RTS allowed gamers to pay extra for powerups.

Purchasable stat-boosting items are common in many mobile games today, but the upcoming iOS version of will not offer any such microtransactions.

"Oh God, please#133; no. I'm not sure I would be able to sleep at night," Firaxis Games designer Jake Solomon told . "My food would taste like ashes in my mouth."

XCOM: Enemy Unknown for iOS is a port of the full console and PC version optimized for mobile devices. The game features touch controls, allowing players to rotate the camera using two fingers or tap on a location to queue up a movement order.

Pricing for XCOM: Enemy Unknown on iOS--due this summer--has not been divulged, though Solomon explained to GameSpot this week that the will be "priced appropriately" for a premium game.

He would not comment on the possibility of an Android version, saying that Firaxis is focusing only on the iOS version at this time. XCOM: Enemy Unknown for iOS was .

Information from GameSpot editor Maxwell McGee was used in this report.

More in www.gamespot.com »

Tags: Games, Spec, Android, GameSpot, McGee, XCOM, Firaxis, Enemy, Enemy Unknown, Unknown, Jack



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