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This is how MGS5s buddy system works

Added: 14.06.2015 17:20 | 3 views | 0 comments

GR: "Right from the very first Metal Gear Solid back in 1998, Snake has faced some of gaming's most maniacal enemies (and some of the most convoluted plots known to man), but he's rarely faced these dangers and two-hour cutscenes on his lonesome. So as Kojima Productions brings Metal Gear Solid 5: The Phantom Pain to an open-world setting (while throwing in a set of 'optional' microtransactions) it seems rather fitting that the one-eyed merc has a gang of new buddies to keep him company."

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Tags: Paul, Gear, Metal, Metal Gear, Kojima, Phantom, Solid, Phantom Pain, Gear Solid, The Phantom, Snake



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