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Unity Engine Gets Unofficial Voxel Cone Tracing - Global Illumination - Support

Added: 26.08.2013 14:19 | 0 views | 0 comments

DSOGaming writes: "YouTube's member 'KurtLoeffler' has presented a video, showcasing his voxel cone tracing plugin for the Unity engine. According to KurtLoeffler, this technique approximates global illumination by maintaining a voxelized representation of the world in camera centered cascades (only 1 cascade shown here), and tracing cones through the volume based on surface normal and position to see what lighting is visible from that point."

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