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Video Games as Art: Why Successful Art Doesnt Equal Good Art

Added: 03.05.2013 14:18 | 0 views | 0 comments

GB - "An interesting statement was circulating the interwebs recently as Quantic Dreams boss Guillaume de Fondaumiere spoke in a keynote speech at Digital Dragons recently about how art games could be successful. He stated that, Heavy Rain took $22 million to produce."

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Tags: Gods, Games, Video, Heart, Rage, Digital, Quantic, Dreams, Dragons, Video Games



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