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Twenty-thirteen: A matter of perspective

Added: 31.12.2013 9:19 | 1 views | 0 comments

AWESOMEoutof10's Andy Astruc isn't impressed with your fancy new technology. In 2013, he found more reasons than ever to suggest that, maybe, extra gigaflops and terahertz of power RAMs aren't needed to make fantastic games. "Beyond all the bells and whistles, 2013 was a happy reminder that even big budget blockbusters dont need to be at the top of the technology food chain to create amazing and lasting experiences. Innovation doesnt need to be confined to software and hardware concerns, it can include advances in storytelling, framing and design. Heck, one of the most important games in recent memory Telltales Walking Dead is, with the greatest of respect, not much more complicated than a Choose Your Own Adventure book. So be sure to keep some perspective leading into 2014, lest you miss out on the best gaming has to give."

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Tags: Dead, Walking, Walking Dead, Adventure, Beyond, York



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