In this interview with Bungie CEO Harold Ryan he gets asked some tough questions regarding the monotonous game-design of the title and the jigsaw-puzzle of a story. Ryan counters the questions by refering to the loot-cave as proof that some people actually enjoy doing the same thing over and over again. Bonus: He promises better storytelling and better mission-design for the DLC (the interview was recorded before its release). Something we now know to be lipservice.
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Tags: Watch, Bungie, Something, Ryus