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The Rise and Fall of Rhythm Games

Added: 26.03.2015 7:23 | 16 views | 0 comments

David Tierney writes: "Simon, a four-coloured toy, made one of the first attempts to draw that line between sound and touch. In video games, this connection is something thats been pushed, stretched, and twisted to a point of near disintegration. Today, were going to have a look at how the rhythm genre began, rose to near global domination, and then plummeted from its mountain of plastic peripherals."

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Tags: Fate, Rhythm, Rick, David



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