Borderlands 2 (Vita) - GR Review
Added: 15.05.2014 3:06 | 12 views | 0 comments
It's not coming out from the wall sphincters anymore.
This PlayStation Vita version of Borderlands 2 is not so much a design challenge as it is a technical one. Gearbox Software has already accomplished its feat on console in 2011 with a massively expansive world and a rewarding online four-player mode, which was so successful that the game, in my view, partially spurred Bungie to have confidence in its conception of . All that Iron Galaxy Studios needed to achieve is an exact port, or at least one as close as possible, to the Vita and the developer would have succeeded in providing the handheld one of the best titles to date. The PS3 and the Vita, however, of course differ enough in hardware power that sacrifices were inevitable, some of which you may not be able to stomach.
If you've read our warning snippet earlier in the week, you'll know that the bugs and freezes have plagued the game in its early access form. Luckily, the Day One patch released on May 13th has fixed many of the audio dropouts, freezes, framerate stops, and technical hiccups throughout the game. It doesn't patch everything wrong, but it's a much smoother game overall.
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Tags: Studios, PlayStation, Vita, Galaxy, PlayStation Vita, Software, Borderlands, Gearbox, Gearbox Software, Bungie, Iron
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