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GDC 2015: Building Better Educational Games

Added: 03.03.2015 23:00 | 3 views | 0 comments



While one might assume the best talks at GDC would be those by AAA developers getting into the nitty-gritty of designing their choice aspect of a game, the best talks I attend are usually ones I stumble into to fill gaps in my schedule. This was certainly true of Anne DeMarle's talk, "Breakaway: A Narrative Game's Success at Addressing Gender-Based Violence." DeMarle and her team of student developers at Champlain created a game called Breakaway with funding from the United Nations Population Fund to target the global issue of boys bullying girls, with the goal of reducing gender-based violence.

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Tags: Mario, United, Fuse, While



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