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GDC 2015: Doing Cinematic Games Right

Added: 04.03.2015 1:00 | 7 views | 0 comments



At the Narrative Summit during this year's Game Developer's Conference, there was some buzz on the first day of the show about cinematic storytelling. Monolith's Ethan Walker, the lead for cinematics on Shadow of Mordor, spoke about the challenges showing wraith Celebrimbor and undead Ranger Talion's unique relationship outside of gameplay. Additionally, in the Art Direction track, Robh Ruppel of Naughty Dog gave examples from films for compositional choices for great concept art, highlighting Blade Runner's influence. However, it was Fiction Control's Matthew Weise's talk about cinematic games that was most telling.

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Tags: Games, Gain, Black, Shadow, Roll, Naughty, Summer, Naughty Dog



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