Thursday, 17 October 2024
Article and comments
Door Kickers Alpha 4: Developer Commentary (HD)

Added: 08.08.2013 18:23 | 6 views | 0 comments

Some of the new features in Alpha 4: - Trooper Deploy Screen. - Go Codes can now be combined with actions: detonate doors on GoCode, throw grenades on GoGode etc. - New maps, including the first House Call map. - Added ambiental sounds to maps. - Persistent orientation waypoint/side-stepping: Ctrl+RClick drag on a trooper or on a waypoint and he will keep looking in that direction until ordered otherwise. - Friendly AI: troopers will now investigate the direction they are attack from. - Enemy AI improvements: new patrol/investigation strategies. - Added graphical representation for the flashbang grenade's effect falloff. - Modified grenade physics (explosion time will be adjusted dynamically depending on distance to target). A minimum explosion time still remains. - Current trooper's path is now highlighted in relation to the others. - When drawing a path, a potential action waypoint will be shown on the objects you can interact with, letting you know the position from which you can interact with them. - Easier to tweak paths: just naturally click and drag on the path to adjust from that point. - GoCodes can be triggered with 1/2/3 keys as well as the a/b/c keys. - Trackpad-friendly controls: the SHIFT key is converted to right-click (feedback is appreciated) - New HUD + many other graphical improvements. - Door spy camera can now be moved freely while in paused mode (based on communities' voting). - The detailed statistics for a completed map are now saved and displayed when clicking on the stars button.

More in www.gamershell.com »

Tags: Gods, When, Cave, Click, Developer, Down, House, Added, Enemy, Soul



Image with code
Comments:
advertising

Copyright © 2008 - 2024 Game news at Chat Place  - all rights reserved