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ID@Xbox costs are "absolutely worth it," says indie developer

Added: 30.07.2014 11:37 | 4 views | 0 comments

Sixty Second Shooter prime developer breaks down the price of self-publishing.
Blimey, making and publishing a game is not cheap. Sixty Second Shooter Prime developer Jamie Fristrom has provided a breakdown of his expenditure in getting the game onto Xbox One via his blog, and the numbers are eye-opening.

More in www.totalxbox.com »

Tags: Xbox, Prime, Second, James, Xbox One



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