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Archangel Review (iPhone, iPad)

Added: 15.01.2014 13:00 | 7 views | 0 comments

Gamezebo Rating: 40

Sometimes all you need is to hear a game's name and see a few awesome screenshots to know that it's going to be cool. Yes, it's the digital equivalent of judging a book by its cover, but it does work on occasion. Other times, you end up with something like Archangel, a dungeon crawler that boasts attractive graphics but misses the mark with so many other things that it ends up a depressingly dull experience.

Let's get the positives established up front. Black Tower Studios and Unity Games definitely came up with a decent enough concept, placing you in control of a vengeful archangel who looks like he means business. He's got the big wings, a menacing weapon, and a shield: all the things you'd need to rough up anyone defying the will of Heaven (though technically the Powers are ; just saying).

But as soon as you're done admiring how awesome everything looks during the opening cinematics, the doubts start creeping in pretty quickly. The animation doesn't do justice to the character designs, as everything moves very stiffly. It's almost like the forces of Heaven and Hell don't have as many joints as us mere mortals. The beautifully rendered scenery also gets in the way, making it hard to see more than an inch or so in front of you.

That wouldn't be so bad if it was used to create some tension or something, but the bad guys simply stand there and wait for you to approach. You do that by tapping to get the archangel to move from one point to another, meaning you'll be tapping a lot to get him from one end of the dungeon to another. A virtual button is used for attacks, which can increase along with movement speed after defeating strings of enemies without taking too much damage in return.

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Tags: Studios, Games, Black, Review, Help, Gamezebo, Tower, Other



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