Gamezebo Rating:
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I've never played the original Dungelot, but I understand it was quite good; a fact emphasized by . That means I can't directly compare it with the recently-released free-to-play sequel Dungelot 2, but it also insulates me from any comparative bias I might have. After all, I can't say I liked the first one better if I haven't played it, right? Dungelot 2 is a very simple twist on the Rogue-like format. Most of the familiar elements are here - randomly appearing monsters and treasure, one-click combat and perma-death - but instead of having to navigate a labyrinth of rooms and twisted corridors, the dungeon is represented by a simple grid. From the entry point of each level, you can "uncover" any adjacent room - that is, any square on the grid - by tapping on it, revealing creatures, loot, traps and other such dungeon decor.
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