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The iPhone has no shortage of games that have you flinging cartoony creatures at various targets with something approximating physics. If you imagine an where you navigate levels with multiple flings of your cute mascot, rather than aiming for a single stationary objective, you’ve got a pretty good handle on what Bombcats is like. Are we at our saturation point for using animals as projectiles, or will you want to spend all nine of your lives playing Bombcats? |