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I had a revelation the other day that if the current me went back in time and showed the eight-year old me an iPad, it would blow my mind. Unless my current self was showing my past self Game of Watchcraft: Spawn of Squishy, that is, in which case I'd probably just wonder how Clicker managed to get an LCD game so flat. In the present, it's a game that ends up both living and dying by its remarkable devotion to handheld game technology that ruled the 1980s. |