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I've played my fair share of dungeon-crawling roguelikes, with their turn-based tales of slow, tight progression, treasure a-plenty, and endless floors of bloodthirsty enemies. Heroes of Loot, then, is something just that little bit different - it's essentially what happens when you cross a roguelike with a twin-stick shoot 'em up. As it turns out, this is quite the recipe for success. Heroes of Loot is fast-paced, frantic, exciting, and perfect for picking up, having a quick blast, and then going back to your daily routine - or, you know, just playing over and over again for an hour or three. If you enjoy your dungeon-crawlers, you should get a load of this. You are one of four heroes, sent into a never-ending dungeon to create a bit of a rabble. By killing enemies and grabbing gold, you'll attract more and more baddies to the dungeon, and make it far more dangerous. Which is apparently a good thing, according to the dungeon owner! The dungeons are randomly generated, such that each playthrough is different - as you'd expect from a dungeon-crawler. What you might not expect, however, is that the game plays out completely in real-time. That is, there's no turn-based action here; instead, the enemies are constantly approaching, and you'll have to fight them off twin-stick style. |