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Device 6 Review (iPhone, iPad)

Added: 22.10.2013 16:00 | 4 views | 0 comments

Gamezebo Rating: 90

It's rare to be able to point to a mobile game and say, "This title fits this platform as snugly as a wax cylinder fits a phonograph," but that's where we are with Simogo's Device 6. This interactive novel works beautifully with the touchscreen rather than in spite of it. More importantly, it delivers a remarkably unique and engaging experience that carries on 's spirit, but is considerably more polished than its predecessor.

Device 6 gradually tells the story of Anna, a girl who wakes up alone in an opulent, seemingly abandoned setting. There are two things on her mind: escape, and figuring out where the heck she is. All she's carrying is a massive headache and a vague memory of a creepy doll.

Device 6 is told across six chapters, which double as interactive escape situations. Reading through these chapters isn't as straightforward as beginning at "Once Upon a Time" and concluding at "The End," however. The narrative twists and turns - figuratively and literally. When Anna turns right down a corridor, the on-screen text may take a sharp right, forcing you to turn your device accordingly. If she descends down a staircase, the text does as well. It's easy to get lost in Device 6's words during these moments (again, literally), which can be frustrating - until you begin to notice that there are arrows beside the text that quietly herd you in the correct direction.

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