The dev team explains how the the impressive visuals were achieved.
Epic's Francois Antoine and Zak Parrish give a behind-the-scenes look into the Infiltrator real-time demonstration, explaining how artists were able to create a 3D volume texture explosion using Unreal Engine 4 technology.
Epic has said we should expect to see a leap in next-gen visuals this Holiday season thanks to the Unreal Engine 4.