Feature: Stolen Memories – Thief: The Dark Project retrospective
Added: 26.02.2014 16:25 | 0 views | 0 comments
Eidos Montreal's new take on Thief is out this week, and so far reaction has been mixed. Good job, then, that Dan Douglas is on hand to remind us just what made the original so special.
Despite the abundance of indebted titles over 15 years down the line, Thief is an out-and-out stealth title in the truest sense, granting little leniency to hotheaded players. Combat is best avoided, potentially mission-jeopardising or fatal, as Garrett is easily outnumbered and outclassed. Thief is keen to reiterate that indiscriminate slaughter is the hallmark of a novice player - canonically, the Thief lineage features precious few deaths, and the top-tier difficulty level abides by this pacifistic plotline. Despite this, swordplay is nuanced and tactical, with a range of attacks and a...
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Tags: Gods, Thief, Daly, Combat, Project, Despite
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