Feature: The changing face of death in video games
Added: 15.03.2014 11:59 | 1 views | 0 comments
Video games are growing evermore sophisticated, so why is the approach to digital death so antiquated? John Robertson looks at how some developers are ushering in new beginnings for the ultimate end.
Modern video games on the other hand have, generally speaking, treated death as both cheap and ephemeral – something entirely temporary and often with little to no genuine impact on player or the player's world. Populist game design uses the term 'death' to represent failure, a means of punishment used to communicate to the player that their skills, tactics and/or tools are not quite at the required level.
Over the years the technological and social changes that the video game industry has gone through has resulted in adjustments to the ways we can overcome digital death and...
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