Feature: The Elder Scrolls Online: Where it went wrong
Added: 29.04.2014 17:00 | 3 views | 0 comments
Bethesda's MMO shows slightly glimpses of promise, but overall just falls into old territory.
Elder Scrolls Online isn’t like that. Its first ten levels are some of the dullest, soberest, sloggiest game I’ve ever forced myself through. After ten minutes, I was frowning. After three hours, I wanted to stop. After twenty my brain was mush. Every one of the MMOs I’ve played before (yes, even Scarlet Blade) cast itself in a better light than the dreary caverns, cliché characters and mind-numbing quests of ESO.
The Very Start: A Prison Cave
Credit where it’s due: for an MMO, the character customisation elements of ESO are impressive. Bethesda's facial...
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Tags: Online, Every, After, Scrolls, Elder, Elder Scrolls, The Elder
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