Review: State of Decay: Lifeline (Xbox 360)
Added: 03.06.2014 15:14 | 0 views | 0 comments
It's a life or death situation. Mainly death.
Whereas the vanilla campaign has you prioritising base-building or worrying about your survivors and their ‘feelings’, you’re now leading a group of soldiers with a mission to accomplish, making almost everything else a distraction. You’re given timed objectives on a daily basis (the vast majority being fetch quests), before fending off an undead siege come nightfall. It’s more repetitive than I was hoping, but the constant pressure to locate targets before they get killed off, while also ensuring that you’re back in time to defend your home, creates a constant sense of panic....
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Tags: Xbox, Staff
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