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Revisiting Crysis's amazing FPS sandbox: how the series lost its way

Added: 09.10.2014 8:12 | 17 views | 0 comments

PCGamer: When developer Crytek launched Crysis in 2007, the entire gaming world let out a collective gasp. How could a game look this good, much less bring Nvidias legendary 8800 to its knees? The running joke for computing hardware became sure, its powerful, but can it run Crysis? So how is it that when Crysis 2 and 3 came along, they were considered disappointments to the series? How exactly can anyone make a disappointing sequel to a game widely recognized as a mere tech demo?

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Tags: When, Crytek, Crysis



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