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Experienced Points: Why Video Games Need Their Own Programming Language

Added: 10.12.2014 7:11 | 8 views | 0 comments

Shamus Young: You've probably heard of Jon Blow. He's the designer of Braid and The Witness, and one of the first of the new-wave indie auteurs that began this whole indie craze a few years ago. Back in September he posted a two-hour video where he talked about the need for a new programming language designed specifically for games. He's certainly not the first to notice this need, and I'm sure he won't be the last, but I'm bringing this up because he's yet another important voice pointing out the awful situation our industry is in.

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Tags: Games, Brave, Video, There, Ball, September, Video Games



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