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Evolve Review | XBA

Added: 12.02.2015 10:10 | 3 views | 0 comments

XBA: In the run-up to Evolves launch, discussion surrounding Turtle Rocks 4v1 competitive/co-operative shooter largely focused on whether players would still be interested a month after release. Will there be enough variation to keep players involved? Will it be too repetitive? Will it be balanced? Those were the questions. After a few days trudging around Evolves maps Im decently placed to attempt some answers. Evolve is staggeringly ambitious. When those of us who write about games say that kind of thing, its usually in relation to size and scope. GTA V - that was an ambitious game. Skyrim was pretty ambitious too. But Evolve is ambitious in a different way. Pitting a team of four Hunters from a range of hugely different classes up against a single monster from a selection of three or four, on a smattering of maps across a handful of modes; all while allowing bots to fill any gaps left by human players it leads to so many variables its dizzying.

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Tags: When, With, After, Review, Skyrim, Turtle



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