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Pneuma: Breath of Life review | Eurogamer

Added: 27.02.2015 15:09 | 2 views | 0 comments

Deco Digital's impressive first-person puzzler Pneuma: Breath of Life is not a religious game - that's to say, it's not a game that espouses a particular faith, though it makes play of ideas that may be familiar from scripture. Brought superbly to life using Unreal Engine 4 (and with support for Oculus Rift, to put the cherry on the cake), its sumptuous Greco-Roman halls, courtyards and towers comprise a sort of demilitarised zone for believers and non-believers, reaching back to traditions of the sacred in art that are unlikely to strike anybody now living as blasphemous or preachy. And yet, it's a game that often makes you feel like you're under divine surveillance, a trespasser on holy ground.

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Tags: Dead, Engine, Live, Unreal Engine, Unreal, Oculus



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