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PAX: Ken Levine: Players can be psychopathic alcoholics

Added: 24.03.2013 3:18 | 0 views | 0 comments

At the Irrational Games panel at PAX East today, the team behind BioShock Infinite talked about the challenges of player agency in the game specifically when interacting with Elizabeth, the player's constant companion. "The player can be a psychopathic alcoholic because we don't know what the player is going to do," says creative director Ken Levine. "You have to embrace that lunacy, if you fight it and you lock the player in place... it's not the player's game, it's our game -- but it has to be your game."

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Tags: Games, Easy, Infinite, BioShock, BioShock Infinite, Shoot, Players, PAX East, Irrational, Irrational Games



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