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Pillars of Eternity (PC) Review | Cubed3

Added: 12.04.2015 14:17 | 4 views | 0 comments

Cubed: When a developer lists the titles that inspired its new game in the opening sentence of its official description, it's usually a pretty big red flag. Not only does it draw immediate comparisons to other, more venerable games, it usually indicates that the new one hasn't included any original thought of its own. As such, Pillars of Eternity raised immense suspicion and anticipation by announcing its intentions to recapture the spirit of the Infinity Engine titles: the seminal Baldur's Gate series, the cult classic Planescape: Torment, and the generally good but kind of forgettable Icewind Dale titles. Of course, if anyone is qualified to walk in those games' footsteps, it's Obsidian, which, for all intents and purposes, is Black Isle Studios, the company behind three of the five Infinity Engine releases. Obsidian has been cranking out fascinating (albeit often flawed) RPGs for a decade now, and with Pillars of Eternity, it has not only recaptured the spirit of its heritage, i...

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Tags: Gain, Engine, Daly, When, Infinite, Black, Review



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