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Project Morpheus Using HRTF Audio, Unity Suggests

Added: 24.05.2015 14:16 | 4 views | 0 comments

VRFocus - Though it may not get as much coverage as visuals and input, audio is an important part of the virtual reality (VR) experience and essential to making players feel as if they have stepped into another world. Back at the 2015 Consumer Electronics Show (CES) in January, Oculus VR revealed that it was enhancing the audio capabilities of the Oculus Rift head-mounted display (HMD) by integrating Head-Related Transfer Function (HRTF) technology into one of its software development kits (SDKs). Its now been suggested that Sony Computer Entertainment (SCE) has done the same for Project Morpheus.

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