Serena Nelson writes "I've been a die-hard adventure game fan since the dawn of the genre and I've seen pretty much every type of interface known to man. From the text parser of interactive fiction to the dawn of point and click verb icons and the more recent super simple "one click fits all" the way you interact with the gaming world has evolved (and occasionally devolved) in numerous ways over the years. And Charlotte's Dream looks to take the classic approach and meld it with a more streamlined modern interface."More in n4g.com »
Tags: Dream