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How individuals and small teams are creating a VR revolution

Added: 23.07.2015 4:18 | 7 views | 0 comments

Think of the current gaming industry and you might imagine massive teams of developers, artists, writers and managers. Youd be right, of course. It takes literately thousands of people to create games such as Assassins Creed, Call of Duty and Grant Theft Auto; but thats not how it has always been. In the early days of gaming, teams of one or two created the entire experience, from level design and coding to distribution. Recently weve seen a renaissance of indie development teams in mobile gaming, but alas, the majority of big-budget handheld games are now created by a handful of conglomerates, including EA, Gameloft and Warner Bros. So in the current age of massive development teams and big budgets, where can we find the few remaining indie developers with unlimited talent and creativity? Virtual reality gaming.

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Tags: Thief, Cave, Duty, There, Virtues, Grade, Assassins, York, Warner



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