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ZTGD | No Time to Explain Review

Added: 24.07.2015 16:18 | 7 views | 0 comments

Drew Leachman: writes I dont mind the trial and error puzzle platformer games, as long as a few stipulations are met. The first one being a quick reset; if I die and Im not back in the action within two or three seconds, I feel like Im wasting my time. The second criteria would be precise controls. If I die in these types of games, it has to be because I messed up somehow, not that the game has a clunky control scheme. While No Time to Explain does well with the first issue, the second is a bit of a different story.

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Tags: Time, While, Drop



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