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The Vanishing of (fun in) Ethan Carter | CriticalIndieGamer

Added: 27.07.2015 17:18 | 17 views | 0 comments

(CriticalIndieGamer) Despite the definition of the noun game, my adult years have seen narrative and storytelling overtake all other aspects of this medium in importance to me. Give me the janky controls but epic story of the first Mass Effect over the refined mechanics but bland action tales of a Call of Duty game. When The Vanishing of Ethan Carter opened with the phrase, This game is a narrative experience that does not hold your hand, I was intrigued, excited and oh-so-ready to dive in. However, while the game does not lie about its focus on narrative, the way in which the game leaves you to your own devices could be described as total abandonment more than a lack of hand-holding, resulting in a frustrating experience, and is definitely not fun.

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Tags: Mask, When, Cave, Duty, Effect, Mass Effect, Cartel, Give, Despite



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