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Should Xbox One Games be Built Without Parity?

Added: 12.08.2015 2:18 | 9 views | 0 comments

The gaming world has been in a state of shock, surprise, and hype since Microsoft showed off a demo of Crackdown 3 at their Gamescom panel last week. In light of Crackdown 3's impressive demonstration, many Xbox One owners are now suggesting that third-party developers ditch parity in their multiplatform games, so as to take full advantage of the Xbox One's Cloud computing technology.

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Tags: Games, Xbox, Microsoft, Build, Clone, Xbox One



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