Deus Ex: Mankind Divided's Gameplay Director on Managing Complexity and Player Choice
Added: 03.09.2015 10:17 | 46 views | 0 comments
The first part of our interview with Deus Ex: Mankind Divided's Gameplay Director Patrick Fortier focussed on choices, consequences, and overarching narrative. The second part of the interview, which took place at Gamescom 2015, is all about the game's level design, perks, and the timeline of the Deus Ex Universe. Here's what you need to know.More in n4g.com »
Tags: Dead, Patrick, Gameplay, Played, Director
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