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The time for virtual reality is now

Added: 10.07.2013 23:16 | 13 views | 0 comments

GamesRadar - This year was the first that I stood in a snowstorm in the middle of June. Behind me, mountains loomed in the distance; ahead stood a giant, castle-like structure of the sort I'd only ever seen in travel brochures. And everywhere I looked, snow. Granted, this scene wasn't actually real, at least not in the physical sense. I was in a cramped demo room during E3 2013, wearing a high-def prototype of the Oculus Rift, navigating a re-creation of the Unreal Engine 4 Elemental demo. Still, flakes fluttered down from the sky, whipping around in the loud wind to create that same blinding blanket of white I've seen every winter for as long as I can remember. The illusion was so convincing, in fact, that it made me think about how much I hate snow.

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Tags: Engine, Unreal Engine, Unreal, Oculus



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