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Smash Bros.' Sakurai discusses the 'pain' of modern game development

Added: 07.08.2013 19:19 | 9 views | 0 comments

Masahiro Sakurai completed the project design document for Super Smash Bros. Brawl on July 7, 2005. Full development began in October 2005, and the final game was released in Japan on January 31, 2008. That's nearly three years of work for a huge number of people, and the sheer amount of time and work involved seems to even take Sakurai aback a little.

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Tags: Brave, Fuse, Jump, Japan, January, Smart



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