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Damn good storytelling can indeed carry non-traditional gameplay

Added: 05.01.2014 3:16 | 6 views | 0 comments

The Walking Dead was widely considered one of the best games of 2012. The only problem with this is that it wasnt a game in the sense that many are used to. We werent exactly playing The Walking Dead, but rather exploring our surroundings, taking part of conversations, and following a story. At its heart, it was a cinematic experience, at times hampered with weird aiming (on Xbox 360) and occasional bugs. That didnt stop it from winning Game of the Year awards.

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Tags: Dead, Gain, Daly, Walking, Walking Dead, The Walking, Xbox, Yeah



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