optimized performance of the graphics engine
added max draw distance option to grimrock.cfg
optimized input latency especially when frame rate drops below 60 fps
added touchscreen mode to game options (enables attacking with left mouse button)
improved dynamic lighting effects when using low quality rendering mode
bug fix: tomb of guardians puzzle could end up in an incorrect state
bug fix: projectiles dont pass through open cemetery gate
bug fix: a monster standing in a monster blocker square cant be melee attacked
bug fix: skeleton archers can be poisonedMore in www.gamershell.com »
Tags: Legend