Key developers behind .
Now Urquhart is pondering whether Kickstarter is the right path to take for the sequel.
“I think so, I think that's what we'll do," he said.
"It's not 100 percent. The reason is because first we didn't want to do it until [Pillars of Eternity] came out. The second thing is that the Kickstarter stuff is kind of up and down here and there. But the Shadowrun guys look like they're pretty successful, they're like one and a half or two million. I know if we put exploding kittens in it we could make billions."
Obsidian is now applying finishing touches to the Pillars of Eternity PC build, including gameplay tweaks and balancing; issues which are being discovered via developer playthroughs.
"We told the entire team that no one works for a week and instead they just play the game," Urquhart said.
"It gave everyone a chance to be proud of what they had done and to figure out what they wanted to fix and change. This whole process has been great.”
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