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Evochron Mercenary v2.808 Demo

Added: 08.04.2014 12:08 | 8 views | 0 comments

- IDS scale level control can now be mapped to an axis channel input. - Improved resolution detection systems for initial launch and Game Options menu. - Shield array energy augment controls can now be mapped to directional HAT inputs. - Jump drive system updated to let player select an exit velocity via throttle and IDS scale level. - If a partial disconnect occurs in multiplayer, the game can now attempt to automatically reconnect. - Multiplayer exit weapon fire detection now focuses only on gunfire and missiles fired at and by player. - Additional integrity check added for player built stations in profile saving system. - Gray sphere would appear on rare occasion after a jump drive exit, now fixed. - Click range for down buttons in message log adjusted for better alignment. - Multiplayer exit countdown timer duration reduced to about 5 seconds. - Improved multiplayer partial disconnect detection system. - Fuel tank sizes increased to 500 units from 400 units.

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Tags: Gain, Fuse, Jump, Click, Grab, Multiplayer



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