I'm a firm believer that all skills, even the ones we often think of as innate--artistic talent, athletic ability, imaginative writing--can be taught. It's just a matter of putting the time and effort into learning to excel (or at least be competent) at something. Rhythm is the exception to that rule. You either have it or you don't. And I do not. The only reason I could play drums in
And despite the great soundtrack and the trance-inducing interplay between music, game art, and mechanics, the platforming and art are merely good. Your dash mechanic is key to traversing many of the game's obstacles, but it feels loose and imprecise, which is rarely a major issue but becomes frustrating when it does rear its head. The art can become a phantasmagoric, psychedelic delight, but the game also embraces staid, bland cyberpunk electroscapes that feel rote by the end of the game. Boss fights against a cyber-spider crop up at the end of the game, and they are more aggravating than hypnotic. Inside My Radio also suffers from the inclusion of an occasional puzzle where you might not even realize you're trying to solve a puzzle at first, and it interrupts the musical momentum of the game.
Inside My Radio never quite reaches the synergetic highs of its most obvious peer, Sound Shapes, but it's still an entrancing experience. Although the main campaign is very short (it takes less than two hours to complete), the Time Attack mode adds legs to the game for those who wish to truly master the game's levels. If you're wanting a game that is perfect for a chill evening where you want to relax with music and a video game, Inside My Radio is worth a spin.
The survey GungHo shared last month focused on properties by Game Arts, the studio behind the much-beloved JRPG series Grandia and Lunar, with several questions specifically referencing interest in PC games. Responses indicating a desire for a remastered Grandia II were "overwhelming," according to GungHo, so the company has chosen to move forward with the port.
"With the rise of digital downloads, it is especially important that classic games continue to remain available to play in some form," said president of GungHo America Jun Iwasaki. "Grandia II was chosen for a PC re-release because it represents both a hallmark of the Grandia series and an example of how great JRPGs can be."
What other classic GameArts games do you think should be remastered? Let us know in the comments below.
Finally, the May Xbox One update introduces dedicated servers for party chat. Microsoft is starting the rollout now, and availability will be expanded in the coming weeks.
What do you think of these new Xbox One changes? Let us know in the comments below.
Filmmaker Guillermo del Toro's production company worked on a cinematic trailer for the unannounced--but rumored--Fallout 4, according to the online resume of someone who says they worked on it. As .
Nintendo will not reveal any new information or show NX, its next gaming console, at E3 2015.
Company chief executive Satoru Iwata was asked specific details on the console during a recent meeting with investors, but replied by reiterating that Nintendo does not plan to fully reveal NX until 2016.
"We do not plan on talking specifics about the NX until 2016," he said, as translated by " for the project.