Blizzard has been coy about nailing down exactly how long the Eternal Conflict will last or how much new content it will bring. A press release today describes it as a "multiweek" event and refers to "three new characters," so the three we know about may be all it has planned for the time being.
Throughout the years, video game publisher Bethesda has been approached by film studios looking to make starring Michael Fassbender and Marion Cotillard.
Amazon Mexico officially began selling items in Mexico today, marking the latest branch for the retailer. Instead of domestic goods, movies, or books, however, the first customer bought an Amiibo.
It was only a matter of time before fans would make Nintendo's and a small team of coders and artists, features pretty much everything you'd want in a Splatoon port. Players even have the ability to transform into a squid and swim through the paint they've put down on the ground.
Of course, there mod is rough around the edges. There seems to be only one usable weapon at the moment, and paint spreads in large squares rather than in organic splotches like in the real game. Also, the players all look like Demoman--although, to be fair, there is a sweet squid hat.
Considering this is a user mod created by a small group of fans, though, Splat Fortress is impressive. It's not available to the public yet, but it looks well on its way. And, if you don't own a Wii U, it'll probably be the only way for the foreseeable future that you can try out something resembling Splatoon.
EA Sports has published the first raw gameplay footage of so that EA could make sure the online infrastructure will be smooth and stable at release. Launching during the same week as the Open Championship at St. Andrews certainly doesn't hurt either.
Twin Souls: The Path of Shadows is a stealth game that gives players control over shadows, allowing them to sneak past guards, teleport between shadows, and do a whole range of other ninja-like activities.
Last year, developer Lince Work launched a Kickstarter funding campaign asking for $70,000 to develop the game. Over the course of its 30-day campaign period, it raised $31,000 and, ultimately, was not funded.
Undeterred, its developer has decided to continue working on the game, and--if a newly released gameplay video is any indication--it's shaping up to be a game worth keeping an eye on.
Those that remembered the good old days of Tenchu: Stealth Assassin will undoubtedly have their interest piqued, as Twin Souls' third-person stealth and combat seems to draw inspiration from the series.
Lince Work says Twin Souls is designed to reintroduce the concept of third-person ninja simulators, a style of gameplay untapped since the original Tenchu." While clearly inspired by stealth classic such as Metal Gear Solid, Thief, and Splinter Cell, the game is pitched as "the lost child between Tenchu and Portal."
Its big gameplay twist, however, is the ability to manipulate shadows. This means that players can create pockets of shadows to conceal themselves within. Like some sort of multi-disciplined shinobi from Naruto, protagonist Aragami can also summon giant snakes and dragons from within the shadows to take care of enemies.
The game takes place in a world where humans have mastered the ability to manipulate earth, water, air, fire, light, darkness, and life. As Aragami, an undead shadow assassin, you embark on a quest to free a noble girl from an army of light-wielding warriors.
The journey will take players to places that were important to Aragami in his past life and bring him into contact with personal objects. Over time, his forgotten soul and his undead soul will become entwined once again. Naturally, he'll probably unlock some extra abilities on the way.
At . You'll explore the depths of Senua's mind as the symptoms of our own mental issues are represented in the world itself, or heard through voices in her head. Those representations will become more literal as the game progresses.
With E3 now over, Microsoft is looking ahead to the summer's next big industry event, Gamescom, which is open to the public and runs from August 5-9 in Cologne, Germany.
The company has, instead choosing to make announcements at Paris Games Week in October.
What are you hoping to see from Microsoft at Gamescom? Let us know in the comments below.