Bandai Namco will announce Dark Souls 3 at E3 2015, according to an unconfirmed rumour reported by , and more details are going to be revealed "later this year."
It is unclear whether Miyazaki, who directed Bloodborne, will also be involved with its expansion. Or if, as the rumour suggests, he has moved on to a new project.
Bethesda will make some kind of Fallout-related announcement tomorrow, the publisher announced today through a later this month in Los Angeles. The show is set for the evening of Sunday, June 14. GameSpot will bring you all the news from the event as it's announced.
Bandai Namco will announce Dark Souls 3 at E3 2015, according to an unconfirmed rumour reported by , and more details are going to be revealed "later this year."
It is unclear whether Miyazaki, who directed Bloodborne, will also be involved with its expansion. Or if, as the rumour suggests, he has moved on to a new project.
Video game rental company GameFly is making major moves.
The company on Tuesday announced GameFly Streaming--a cloud-powered, Netflix-style subscription program for games. GameFly also revealed today that it had acquired streaming service .
When the patch is ready, it will presumably be released on PC first before coming to consoles later. This has been true for all Witcher 3 patches released so far.
Witcher 3 1.04/1.05
Geralt will no longer interact with candles near chests and other interactive element
General stability and performance improvements
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
Improved camera smoothness
Performance improvements during some cutscenes
Fixed case where game was crashing on loading a save in certain situations
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark quest
Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
Fixed issue where Player was unable to move freely during Blindingly Obvious quest
Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
Fixed issue where Player could get trapped in Turseach castle ruins
Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
Fixed issue where Player was unable to talk or interact with certain NPCs
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable
Fixed issue where player was unable to use certain actions after Carnal Sins quest
Fixed issue where Geralt was sometimes unable to mount Roach
Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest
The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch
[UPDATE] The Kickstarter campaign for The Bard's Tale IV has now gone live. inXile is looking to raise $1.25 million to make the project a reality. inXile also plans to invest $1.25 million of its own money for the project.
If it works out, it would be inXile's third successful multi-million dollar crowdfunding campaign, following Wasteland 2 and Torment: Tides of Numenera. Check out the Kickstarter page , which is still in development.
Oscar-winning actor Eddie Redmayne has joined Warner Bros. Pictures' upcoming Harry Potter spinoff, the film production company announced this week.
Redmayne, who won the Best Actor award for his portrayal of Stephen Hawking in The Theory of Everything, will play Newt Scamander in Fantastic Beasts and Where to Find Them.
If there's one thing kids don't care about when they're in the midst of play, it's intellectual property rights. In play, characters and worlds mash together seamlessly, fuelled purely by a child's imagination and unfettered by such mundane things as trademark (no, son, you can't say the Batmobile is powered by a captured Pikachu. Just because). Which is why LEGO Dimensions (Warner Bros. Interactive's and TT Games' take on the huge toys-to-life genre populated by the likes of
Breaking apart and creating new objects with the LEGO you have is even built into the game itself. The Batmobile, for example, has three different "forms" it can take, and Dimensions includes in-game instructions (in the form of replica LEGO instruction pamphlets) to help you rebuild.
Unfortunately, the game won't let you build just anything and have it appear in game, but having a very tactile, building element to deal with lends LEGO Dimensions an appeal its competitors don't have. It's another way Dimension seemingly wants to tap into that sense of being a child again, to recreate the days when we all would play with LEGO and create insane narratives in our minds using our favorite characters.
For TT Games' Burton, that aspect of emulating how children play was the key feeling he wanted LEGO Dimensions to bring to its players. "The LEGO Movie introduced cameos of different licenses into a consistent LEGO world, which certainly paved the way and opened a few doors. We explained (to license holders) how we were digitally recreating the way kids play with LEGO sets, and if they owned a Lord of the Rings set and a Batman set no one could stop them combining the two in the real world, so why stop them in the digital world," Burton said.
Nintendo has said there is "no truth" to reports that its next console, codenamed the Nintendo NX, will run on Android.
On Monday it was widely .
"Since we understand that E3 is an event for dedicated video game machines, we do not intend to discuss the smart devices as well as quality of life," said Iwata.
Starbreeze Studios' acclaimed puzzle-platformer , we awarded the game a score of 8.
"Sure, the puzzles are suitably challenging and mighty clever in places, and the imposing environments are beautifully realised, but it's all there to build those emotional ties, and create moments that hit you right in the pit of your stomach," said our reviewer.
"Brevity is the only real misstep here, and you can't help but feel that with a little more time to build up the characters those emotional highs would have an even greater impact. But it's not enough to detract from what is a great achievement: an ambitious, emotionally affecting adventure that's short, but oh so sweet."
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