What lies ahead for PS4, PS3, and Vita? We get our crystal balls out (for the lads), and gaze deeply into them, to predict Sony's future for the following 12 months.
This week we explore a compelling argument against Steam sales, a cautionary word for crowdfunding developers, and the interactive fury of an imprisoned cat.
Loading screens are a necessary evil of modern gaming. And a rather dull one at that. But they don't have to be boring. In fact with a little effort and thought, they can be really rather cool. Here's how you do it.
The very best video game characters have clear motives, and unwavering ambition. You know exactly why they're doing what they do. And then there are these guys and girls... video game protagonists with no decent justification for their actions.
What's this? The next DiRT game is going to be more rally-centric, is it? So says a tweet from the game's lead designer. But let's just take a look at what the series is and where it should be going...
You're illogically talking yourself out of a good time if you let Gearbox's misfire colour your perception of Alien: Isolation. Let me explain exactly what Creative Assembly's sci-fi nightmare feels like to play.
Desks: we often see them strewn throughout video game concept art, or used as devices to represent normality in games that love to subvert or alter everyday life for dramatic effect. Yet, there isn't a single feature in existence that celebrates the faithful, sturdy desk. Well that's going to change... it's going to change right-fucking-now.