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Thomas Was Alone Developer's Next Game is...

Added: 13.08.2013 16:13 | 4 views | 0 comments


The next game from Mike Bithell scraps sappy friendship stories in favor of sneaky heists, customization levels, and some new ideas.

From: www.ign.com

Thomas Was Alone developer announces Volume

Added: 13.08.2013 13:48 | 2 views | 0 comments


Mike Bithell's next project a top-down stealth game with support for community created levels.

Mike Bithell, creator of indie hit , has unveiled his second project.

Volume is a top-down stealth game where the player, a thief, cannot kill. Instead he steals items from the game's neon-coloured settings. Tools like blackjacks, bugles, thunderclaps, and veils can be used to distract and disable opponents, and more tools will be available as the player progresses through the game.

The game, due to be released in late 2014, will also allow players to modify levels and share the results with the community.

"I've wanted to make a top down stealth game since I was a kid. This is my tribute to the games I played back then, hopefully with a couple of cool twists. Allowing players to make their own worlds and tell their own stories is fascinating to me," said Bithell to GameSpot.

Bithell adds that he is not currently announcing what platforms Volume will be released on, and that he will detail the game's plot at the UK's GameCity 8 event in Nottingham this October.

David Housden, who created the score for Thomas Was Alone, will return for the Volume soundtrack.

Bithell's last game, Thomas Was Alone, was released for PC in 2012, with PS3 and Vita versions following. "Thomas Was Alone utilizes its diverse characters and varied obstacles to create an engaging platformer," .

From: www.gamespot.com

News: Thomas Was Alone follow-up is a stealth game called Volume

Added: 13.08.2013 12:17 | 0 views | 0 comments


Sneak, distract and avoid in 2014.

The game's blurb reads: "[REDACTED] Does not kill. That would be far too easy. Instead, he commits his crimes through stealth. He sneaks, he distracts, he avoids. He is never seen, and seldom heard. As he grows in popularity and notoriety, so will his inventory. Blackjacks, bugles, thunderclaps and veils are just some of the tools at [REDACTED]'s disposal."

Volume will ship with hundreds of environments to beat, but this is only where the game starts.

"Every area of the game can be remixed, added to and expanded upon," explains the announcement. "The community are free...



From: www.videogamer.com

Thomas Was Alone Creator Announces Volume

Added: 13.08.2013 11:29 | 3 views | 0 comments


Top-down stealth game is indie developer Mike Bithells' new project.

From: www.ign.com

Shahid Ahmad: Getting Industry so Firmly Behind PlayStation Has Been Our Biggest Success by Far

Added: 13.08.2013 6:22 | 0 views | 0 comments


Shahid Ahmad is synonymous with indie games on PlayStation, having signed Thomas Was Alone and Luftrausers to name but a few. - PSLS

From: n4g.com


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