Punk and Lizard writes: "The beautiful art style on show is gorgeous. Each new level looks like they have been painted by hand and this is what makes this game stand out. The music in places gives a Thomas Was Alone type feel, again so fitting for the game".
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Thomas Was Alone "sold really well" on Vita and PS3 since its April launch according to creator Mike Bithell, and in particular through PlayStation Plus where uptake has been "ridiculous" and "amazing." Bithell told Joystiq Thomas Was Alone, or "the rectangle game" as he self-mockingly called it, found its way into more hands through Plus than any other "platform" up to that point - the indie platformer launched on PC last summer before coming to Steam later in the year.
Founder Tim Sweeney says games will reach photorealism in next decade, though doing so will create new challenges, he argues.
Epic Games founder Tim Sweeney believes game graphics will be indistinguishable from reality in the next decade. Based on the current rate of progress, Sweeney claimed today at Develop, as reported by , that games will be "absolutely photorealistic within the next 10 years."
"An indistinguishable-from-reality level of graphics," he added.
Along with this visual advancement, Sweeney cautioned, will come new challenges and difficulties that will require a great investment in research before full virtual reality is accomplished.
"That just moves the challenge of graphics to the problems we don't know how to solve. Like simulating human intelligence, animation, speech, lip-syncing," Sweeney said. "There are still a lot areas that will require ongoing research for probably the rest of our lives before we come close to approaching reality."
Sweeney's comments , who said in August last year that game graphics will be "indistinguishable from reality" over the course of the next decade. Libreri worked on Star Wars 1313, as well as Super 8 and The Matrix.
Epic Games is the creator of the Unreal Engine as well as the Gears of War franchise. The company's most recently released title was March's , an Unreal Engine 4-powered PC game due out this year.
RPGSite wrote "Along with the announcement of a Limited Edition, Square Enix has also released many new screenshot of this remaster. We get a better look as some of the improved character models as well as the battle interface."
Sony president of worldwide studios confirms that the DualShock 4's Lightbar won't switch off.
Players won't be able to switch off the light which emanates from the front of the PlayStation 4's controller, Sony president of worldwide studios Shuhei Yoshida has confirmed.
When asked on Twitter if the PS4's light bar could be switched off to save battery,
The light bar on the DualShock 4 controller is designed to work with the PlayStation 4 camera to detect motion, similar to the Move controller. The light can also be used for system functions, such as letting players know when the battery is low, and by developers; uses the light bar to give an indication of the players' health.
Along with the light bar, the DualShock 4 features a mono speaker, a 3.5mm headset jack, a micro USB port, and a clickable touch pad on the front of the controller.
This Metroivania style Platformer has you assume the role of Wyatt as he explores the ruins of a holy city that was lost 40 years ago. Alone in a forgotten land Wyatt must search for the members of his lost crew. With the aid of his allies he defies the will of the gods, whilst fending off the encroaching feral beasts. Each day the remaining human population dwindles as they are forced to choose a side between the angels and demons... or die.