Friday, 18 October 2024
News with tag Animal  RSS
Watch the Official Commercial for the Nintendo 2DS

Added: 15.10.2013 11:17 | 35 views | 0 comments


Hardcore Gamer: Nintendo has launched a thirty-six second television spot quickly explaining what a 2DS is and showing the games it can play including Mario Kart 7, Animal Crossing New Leaf, Donkey Kong Country Returns 3D and of course, Pokemon X and Y.

From: n4g.com

Super Exploding Zoo Preview | TSA

Added: 14.10.2013 17:17 | 13 views | 0 comments


TSA writes: "Beetle-like aliens have invaded your zoo and are advancing on the delicious eggs that are dotted around the play area. Unfortunately for the aliens they have landed in the worlds only Exploding Zoo, home to pandas, lions and other assorted animals that spontaneously combust when they come in to contact with the aliens. Imagine Michael Bay directing Animal Planet and youre half way there."

From: n4g.com

Assassin's Creed IV Director Interested In Taking Franchise To Egypt

Added: 11.10.2013 13:05 | 7 views | 0 comments




Ashraf Ismail, the director behind the upcoming Assassin's Creed IV, has confessed that he would like to take the franchise to Egypt sometime down the line.

"I’m not saying we are going there," Ismail told Examiner. "But one day I would love to explore Egypt as a setting for this game. Ancient Egypt could be a really cool place. We have a really cool explanation for how we can do this, and it is with this Animus device that allows us to go to anytime in history."

From: www.gamerevolution.com

Video Game Horror Spin-Offs We'd Love to See

Added: 09.10.2013 21:00 | 6 views | 0 comments


Mass Effect as Event Horizon? A murder in Animal Crossing? Assassin's Creed vs. New Orleans vampires? Yes please!

From: www.ign.com

Animal Rush: War!

Added: 09.10.2013 17:41 | 28 views | 0 comments


Control your animal army and fight for post-apocalyptic cities against other animal armies! Play a solo campaign, or against your friends!

Tags: Play, Animal
From: www.fupa.com

Rune Factory 4 - GR Review

Added: 09.10.2013 16:40 | 14 views | 0 comments


From tending cows to slaying monsters, it's all in a day's work. I've quickly grown a fondness for the way Japanese developers smartly use time as a mechanic to bond players with their characters and those in the game. I've plumbed TV worlds, I've led campaigns against the forces of darkness, I've hunted monsters, and now I've tended bovine. Rune Factory 4 is a special blend of Harvest Moon and active-battle dungeon crawling, but players may need to brace themselves for more exposition than they want. Fans and series novices will have to learn all the basics and start from scratch with an amnesiac Prince or Princess as their avatar. There's a ton of dialogue and a long road to anything resembling a conclusion, but a commute or plane trip will fade away as the gameplay hours tally up. Rune Factory 4 will soak up more time than it actually takes to run a farm and slaughter monsters, but the franchise seems determined to remain insular and averse to risk. This sounds really weird considering Rune Factory's history. It was born of a desperate need to radically evolve Harvest Moon, but after five different games across PlayStation and Nintendo platforms, this one seems a little stubborn. Players can tend to animals, crops, and fight through the story, but more often than not the game will follow in lockstep instructing them through the motions. I'd forgive anyone who can't stay entertained by the plot, which only exacerbates the time for a sweet grind. Where other games do a better job layering plot with an excessive tutorial section, Rune Factory 4 just lays it on thick. The light voice-acting and cheery music keep things on the humorous side, but any given character might annoy the bejeezus out of players. Earning points to unlock festivals and expansions, upgrading abilities, and upgrading the town are all still motivating, but it'll take a while before players see a lot of variety in any one area. Allowing dedicated, knowledgeable players a larger variety of unlocks would work better and keep tutorial hours teresting. Again, if the plot wears thin early, the writing will quickly wear on your nerves and hours will feel like days. As someone more a visitor than a Princely Mayor to the Rune Factory franchise, it felt like I had fallen out of the joke. Eventually more of the town opens and the social elements help you form a stronger bond with your character. Some characters speak with each other, while others will require you to complete side objectives, both without too much repetition. Certainly, Rune Factory 4 is the distracted Japanophile to Animal Crossing's more abstract and by-the-numbers life simulation. Dungeons don't really help, as they feel like a complete sideshow to the steady growth of your town, but that also means they're only as fun as mashing buttons can be. Boss battles might feel like they take too long as enemies transform and feature lots of health, but it does end up feeling like conquering a mountain. The franchise's matchmaking elements return and let players get down to business with all kinds of folk. Before anyone asks if the player can take someone to the barn house, Rune Factory 4 is rated E10+ which means players of all ages and backgrounds can enjoy the game so long as they like animeĂł-styled art and big talking dragons. For the next game in the series, I hope Rune Factory can strive to radically reinvent itself, because this entry's biggest weakness is that it can feel too refined and set in its ways. In keeping the door open for newcomers, it loses sight of breaking new ground. Code provided by publisher. Exclusive to 3DS.

From: www.gamerevolution.com

Assassin's Creed IV modern-day setting is mostly optional, says Ubisoft

Added: 08.10.2013 11:05 | 3 views | 0 comments


Players required to leave the Animus five times during the main AC4 campaign.

players will be required to leave the Animus five times throughout the game to take part in the game's modern-day setting, Ubisoft has said.

Game Director Ashraf Ismail that players will be required to exit the Animus in order to progress the game's story, but that the mandatory modern-day sequences only take between three to four minutes each.

Set in Abstergo Entertainment, the present-day storyline in Assassin's Creed IV casts the player as an employee of Abstergo Entertainment, and features up to five hours of optional content.

"In total, if you were to do everything in the present day--find everything, hack every computer, access every room--it#147;s a solid three to five hours. For the main path--the stuff you#147;re required to do--it#147;s somewhere between 20 and 25 minutes," said Ismail. "You leave the Animus five times during the game#147;s main path and each time you#147;re there for about three to four minutes."

Assassin's Creed III spoilers follow.

Ismail adds that the optional content from Abstero Entertainment is used to say goodbye to Desmond after the events of Assassin's Creed III. "You have to hack computers and figure out how to access certain rooms and get through security. There is gameplay in just being able to access that stuff. When you access it, the content you find is a reward for us. Through this content you see what happens to Desmond after Assassin#147;s Creed III. We used it as an opportunity to say goodbye to Desmond. There#147;s actually a lot of stuff linked to him that you find." . On top of that, other cameos are promised in the game. "There are awesome cameos. Let#147;s put it like that," concluded Ismail.

Assassin's Creed IV: Black Flag will be released for Xbox 360, PlayStation 3 and Wii U on October 29. PlayStation 4, Xbox One, and PC versions will follow in November.

From: www.gamespot.com


« Newer articles Older articles »
advertising

Copyright © 2008-2024 Game news at Chat Place  - all rights reserved